Screenshot Update #2 – Map Events
This week I added map screen events and worked on some dungeon levels. Players will spend a lot of time on the map screen as they travel between cities and dungeons, and now events can pop up on the spaces that make the map up. The map system is inspired by FTL and is designed to emulate the kind of world map a game like Zelda might have. Health is persistent, so there’s a chance you’ll get hurt on the way to a dungeon and as a result you’ll have to be more careful in that dungeon.